Archive for March, 2010

Coming Soon (?) — FaceFighter For iPad

Monday, March 29th, 2010

We did something unusual on Friday. We created a piece of software for a machine that doesn’t exist. At least, it doesn’t exist for us. We know it exists in an absolute sense, like Kentucky or the dark side of the Moon, but we’ve never been there and can’t confirm that, yes, it is genuine. [...]

Submitted For Your Approval!

Saturday, March 27th, 2010

The guys had a long week, but we hit our deadline and submitted our first iPad app — FaceFighter Face2Face – on Friday. It is still anyone’s guess if Apple with approve the app … we did the best we could without having target hardware in-house, so there are any number of things we might [...]

Long Distance Runners

Friday, March 26th, 2010

Tune Runner has been in the market for about a month and distinct cultures are starting to develop around the game. There are players making a specialty of playing one particular artist’s tunes — like “minnttz,” who you will find near the top of most Lady Gaga songs. There are the monomaniacs, like the mysterious [...]

Fearless Records Joins Forces With Tune Runner

Wednesday, March 24th, 2010

Exciting news today — Appy Entertainment has a new partner for promoting Tune Runner. Fearless Records is joining forces with Appy to feature two of their bands atop the “Featured” section headlining Tune Runner’s “Hot Tunes” list. Starting today, you’ll discover that “Hey Baby, Here’s That Song You Wanted” by blessthefall, and “Hello Fascination” from [...]

What They're Playing

Tuesday, March 23rd, 2010

When you’re an iPhone developer you make a ritual of checking Apple’s iTunes App Store listings when they refresh each Monday night. Even if you don’t have anything new in the market, it’s worth seeing what Apple has chosen to feature each week. It’s also kind of cool to see one of our favorite apps [...]

New Foes, Weapons, and Finishing Moves For FaceFighter!

Thursday, March 18th, 2010

Since we gave away about a million copies of FaceFighter a couple weeks ago, we thought it was about time to introduce some new content to the game. After a half-dozen free updates introducing foes like Enemy Mime and wildebeest attacks to the game (to say nothing of our major two-player module), we’ve decided to [...]

Tune Runner Fusion Is Here!

Wednesday, March 17th, 2010

We have a new member of the Tune Runner family today, as Tune Runner Fusion has debuted in the iTunes App Store. Tune Runner Fusion is identical to the version of Tune Runner you already enjoy, provided you have acquired the “Fusion Pack” through in-app purchase in the Tune Runner store. So if you’ve already [...]

Big In Japan

Tuesday, March 16th, 2010

Being intensely focused on the day-to-day events of western markets, we didn’t take much notice yesterday when AppBank reviewed Tune Runner, aside from getting a good laugh that our painstakingly art directed game screens had been flattened by a particularly obnoxious banner ad in a couple of the review’s screen shots. Then we used AppFigures [...]

“What’s Fun About It?”

Monday, March 15th, 2010

(Today at Appy Place, director & editor Michael Mayhew provides this guest column about the making of our video for Appy’s latest game, Tune Runner. For more advice on making great app promotion videos on a startup budget, be sure to read Michael’s previous article.) the director with his very tiny camera So. Greetings from [...]

Power Chord

Tuesday, March 9th, 2010

Apple has selected our newest iPhone game, Tune Runner, for promotion on their App Store this week. The App Store has us “New And Noteworthy” when we log in via computer. Checking on the phone, we find that Tune Runner is a “Hot New Game.” Whatever the category, we’re proud to be featured by Apple. [...]